Projects

A study productivity app that lets students add timestamped notes to YouTube lecture videos and instantly revisit key moments.

BIKE CAR is an interactive multiplayer racing game where players control the speed of their vehicles by pedaling real stationary exercise bikes. Designed for entertainment venues and activity centers, the system transforms physical cycling into a competitive digital racing experience, combining custom hardware with real-time game development.

LOV is a tool used to track changes in publicly available social media profiles.

A goal-oriented Pomodoro timer app designed specifically for YKS students to improve focus, track progress, and stay motivated.

A motion-based game using Xbox Kinect to translate physical movements into gameplay.

A multiplayer educational game about the Turkish migration into Anatolia.

School Runner 3D is an educational endless runner game where players must follow school rules and safely reach the school bus while avoiding obstacles and other students. Developed with Unity, the game was created as part of a PhD research project, where player data was collected through Firebase Authentication and Firebase Realtime Database. The project was successfully used in academic research and contributed to the supervising teacher earning their PhD degree.

A multiplayer quiz-based game project (paused before MVP stage).

A mobile game that rewards players with cryptocurrency based on their in-game progress.

A space-themed 3D endless runner game.

A high-contrast math game designed for users with visual impairments and color blindness.

A three-part educational game that raises awareness about environmental issues through gameplay.

A scenario-based educational game that teaches correct actions before, during, and after an earthquake.

Clone Hub - Smash All is a hyper-casual mobile game where players eliminate waves of enemies using spinning blades and unlock powerful abilities to defeat dozens of opponents simultaneously. Players collect gold during gameplay to purchase new skills and upgrades, creating a fast-paced and satisfying action experience.

Cube Master is a precision-based obstacle game inspired by the popular "World's Hardest Game" style. Players guide a red cube through increasingly difficult obstacle courses while avoiding hazards and reaching the finish line.

Sneaky Driver is an endless driving game where players avoid obstacles, survive for as long as possible, and achieve the highest score. The project was developed in Unity 2020 as one of my earliest freelance projects.

The Bee is a first-person action game where players defend themselves against swarms of attacking bees using a ninja knife in a forest environment. It was developed in Unity 2020 as one of my first freelance projects at the age of 14.

Planet Car is an arcade driving game built around a custom gravity system that allows a vehicle to drive around a small rotating planet. Players collect blue orbs while avoiding mines using physics-based movement.